I cant really blame them for the bugginess - making bug free game with decent complexity is impossible and the DirectX/OpenGL coding style are not helping much, forcing companies into reusing game engines. I must agree thou, that the gold age of games have already passed - I would personaly mark that age somewhere after the times in which people didnt even bother emploing graphics designer and scenarist, and somwhere before the game making became industrialized and standardized (every game has to have directX style 3D, have guns, have advertising, have copy protection of some kind.). You can find lots of playable(not exactly good but.) flash games today, whitch are made over weekend or so and which are comparable in quality to some old professionaly made ones. Comparing whole history of gaming to the last 5 years is not exactly fair. I must agree on the 90% crap theory and I thing theres more good games today, than there was before. And theese two have exactly the game concepts you are all criticiseing here. I remember starting myself with DooM, Duke nukem and others of this sort. I don't even remember what I was playing ten years ago.ĭont blame the kids( i agree they are idiots thou :D (I am probably still kid myself ) )) -anyway you have to play lots of crappy games to appreciate the good ones. Now, and if y'all don't mind, I'm just going to go back to PLAYING my games, having fun with them, and not taking the trouble to think too hard about how they compare to games I played ten years ago. You might like or dislike some generations of art more than others, but does that necessarily mean they have less validity than others? The current trend of games we see now is just another new style, like how gospel music led to the birth of jazz which led to the birth of R&B which led to the birth of Rock & Roll which led to the birth of Metal. Besides that, I think it's really too elitist to claim that any "era" of gaming is better than any other era of gaming. īah, I don't think that modern gamers are any more easily manipulated than gamers of earlier eras there are just more of them, and proportionally more advertising. These damn "new media" are corrupting our youth. I see a surprising number of people here claim that our gaming society is going to hell in a handbasket, the way these new-fangled FPSes appeal to our senses but don't enrich our minds.
There's no more hard nuts to crack only empty bottles of glasses waiting for someone to spit in. too casual that I need to push most them straight on the hard setting to have minimum challenge and fun. What I miss in games now-days is the difficulty. This said I bought and enjoyed a few recent games lately like Dragon Age which is far from begin worst than Baldur's Gate I, of course it's quite an exception among all the modern games, so what ? I prefer to dedicate my time to the few games that deserve my attention and (re)play the good old ones rather than mess up with dozen of new releases and spare money and frustration.
My guess is that the "Facebook generation" encompasses even gamers that have our ages (I'm 24) most people I know just abandoned waiting for better game-plays and just grab "fun" with flashy graphics and play games their friend play because of evil groupthink. Listening SOAD's title : "F**k the System" while reading this tread is as immersive as modern games but completely lacks the subtlety of old games. Mostly because they have bad memories trying to get them to work. You never hear people talking about the wonders of, JP Trespasser, Iron Helix, Interstate 76, Redguard, Outpost, or RAMA just to name a few. I didn't buy any consoles either because I was hearing people having trouble with them and Sega's nervous breakdown. The store would laugh and say you can't return it. Mainly because technology was changing so rapidly. That was when you bought a game and found out you couldn't play it.
I fell back on older PC games to keep me company during those tough days. I remember mid 96-97 I stopped playing newer PC games for a while because they were getting really buggy and Win95 didn't help any. Underneath the flashy stuff it's what my friends and I called the 5 challenges, object avoidence, shooting gallery, race to the end, side scrolling, and maze clearing.
The games now only have dazzling graphics and surround sound to back them up. Well think about it this way the people growing up now will be saying, "Man 2000 kicked more ass and churned out more games then all those other years." It's just like say when the video game market crashed.
CaptainGyro: I think the 90's kicked ass more than today) I just think you're greatly exaggerating the gap in quality of the eras